Environments

Environments are

Role
Concept Artist
For
Team Wenger, Halo Cinematic
Type
Concept Art

Environment Objects – players collect elements to build assets. For Playcorp’s The Cosmos is Mine.

Dangerous alien plant - fixed to the ground, unable to move - attacks in a 360 degree circle around itself with a poison cloud or ranged spine attack For Playcorp’s The Cosmos is Mine.

An environment concept for Nostromo, a planet within the world of Zero: Dawn of the Darklighters.

Monolithica – a world near void of love. Environment concepts for Daisybell.

Scene/Environment concept for Scott Wenger’s novel in progress Crax.